Official Rulebook

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Deadwood Game’s first board game is a 4X game set in the American West. Each player’s objective is to gain a set number of Pioneer Points, or have the last Pioneer standing.

Welcome to the Wild West. It took you a few years, but you finally convinced your partner to make the trek. You’ve arrived at your destination and now it’s time to search the frontier, learn new skills, find resources, and start a family. The only problem? Living this far west of the Mississippi comes with its dangers. Death is not uncommon in these parts, and neither is famine, wild animals, and getting robbed. In order to survive, you must claim land and build on it, process resources, hire help, and grow your family to help with the tasks at hand. Don’t forget you need to be quick on the draw. If not, you’ll end up being just another Boot Hill in these parts.

Shown above is our prototype edition during a 2-player and a 4-player gameplay.

Board Game Mechanics

Alliances, Betting and Bluffing, Bribery, Card Play Conflict Resolution, Closed Economy Auction, Critical Hits and Failures, Delayed Purchase, Dice Rolling, Events, Grid Movement, Hexagon Grid, Income, Map Addition, Market, Modular Board, Negotiation, Neighbor Scope, Ownership, Pieces as Map, Player Elimination, Point to Point Movement, Prisoner’s Dilemma, Random Production, Roll and Move, Semi-Cooperative Game, Tile Placement, Trading, Variable Player Powers, Worker Placement, Different Worker Types

Board Game Categories

Action / Dexterity, American West, Dice, Economic, Exploration, Farming, Fighting, Negotiation, Territory Building