Official Rulebook

Deadwood Game’s first board game is a 4X game set in the American West. Each player’s objective is to gain a set number of Pioneer Points, or have the last Pioneer standing.

Welcome to the Wild West. It took you a few years, but you finally convinced your partner to make the trek. You’ve arrived at your destination and now it’s time to search the frontier, learn new skills, find resources, and start a family. The only problem? Living this far west of the Mississippi comes with its dangers. Death is not uncommon in these parts, and neither is famine, wild animals, and getting held up. In order to survive, you must claim land and build on it, process resources, hire help, and grow your family to help with the tasks at hand. Don’t forget you need to be quick on the draw. If not, you’ll end up being just another Boot Hill in these parts.

Shown above is our prototype edition during a 2-player and a 4-player gameplay.

Board Game Mechanics

Advantage Token, Alliances, Area Movement, Auction Compensation, Auction/Bidding, Automatic Resource Growth, Betting and Bluffing, Bribery, Card Play Conflict Resolution, Closed Economy Auction, Command Cards, Critical Hits and Failures, Delayed Purchase, Dice Rolling, Events, Grid Movement, Hexagon Grid, Income, Kill Steal, Map Addition, Map Deformation, Market, Modular Board, Multiple-Lot Auction, Negotiation, Neighbor Scope, Ownership, Pieces as Map, Player Elimination, Point to Point Movement, Prisoner’s Dilemma, Push Your Luck, Race, Random Production, Roll / Spin and Move, Semi-Cooperative Game, Tile Placement, Trading, Variable Player Powers, Variable Set-up, Worker Placement, Different Worker Types

Board Game Categories

Action / Dexterity, American West, Collectible Components, Dice, Economic, Educational, Exploration, Farming, Fighting, Negotiation, Territory Building